The WoW Archivist explores the secrets of World of Warcraft’s past. What did the game look like years ago? Who is etched into WoW’s history? What secrets does the game still hold?

Who says every content patch needs a new raid tier? Patch 1.8, released Oct. 10, 2005 (just slightly under one month after patch 1.7), laughs at your raid tiers. It was actually quite a small patch as far as content goes, and there wasn’t anything particularly world-shattering in it, but it still did something interesting: It built up future content. Patch 1.8 implemented the following:

The Dragons of Nightmare world bosses

A revamp of Silithus

The groundwork for holidays such as Hallow’s End and Winter Veil

None of these things, on their own, were very large events. They were cool pieces of content, but they weren’t supported by a raid or dungeon. Quite the opposite — they laid the groundwork that would herald a raid coming in a later patch.

Let’s dig in, shall we? First the patch notes in full, then the analysis.Continue reading WoW Archivist: Patch 1.8, Dragons of NightmareFiled under: Analysis / Opinion, WoW ArchivistWoW Archivist: Patch 1.8, Dragons of Nightmare originally appeared on WoW Insider on Tue, 02 Aug 2011 09:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments

The WoW Archivist explores the secrets of World of Warcraft’s past. What did the game look like years ago? Who is etched into WoW’s history? What secrets does the game still hold?

Who says every content patch needs a new raid tier? Patch 1.8, released Oct. 10, 2005 (just slightly under one month after patch 1.7), laughs at your raid tiers. It was actually quite a small patch as far as content goes, and there wasn’t anything particularly world-shattering in it, but it still did something interesting: It built up future content. Patch 1.8 implemented the following:

The Dragons of Nightmare world bosses

A revamp of Silithus

The groundwork for holidays such as Hallow’s End and Winter Veil

None of these things, on their own, were very large events. They were cool pieces of content, but they weren’t supported by a raid or dungeon. Quite the opposite — they laid the groundwork that would herald a raid coming in a later patch.

Let’s dig in, shall we? First the patch notes in full, then the analysis.Continue reading WoW Archivist: Patch 1.8, Dragons of NightmareFiled under: Analysis / Opinion, WoW ArchivistWoW Archivist: Patch 1.8, Dragons of Nightmare originally appeared on WoW Insider on Tue, 02 Aug 2011 09:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments



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Четверг, 6 июня, 2013 at 15:02
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